Arnaud Schoentgen

R&D Scientist Ubisoft La Forge

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I am currently working as an R&D Scientist at Ubisoft La Forge, where I explore innovative methods to enhance virtual worlds with plausible, interactive, and art-directable physics, effects, and assets.

I hold a Ph.D. in Computer Science, earned through joint studies at Université de Montréal (under the supervision of Prof. Pierre Poulin) and Université de Poitiers (under the supervision of Prof. Philippe Meseure).

My research background includes modeling natural phenomena, physics-based animation, and procedural generation. I have a broad interest in real-time graphics, with a particular focus on maintaining artistic control in technical systems.